A downloadable prototype for Windows and Linux

A city-builder with procedurally generated terrain, and modular buildings that are constructed from tetroids.

this is how far I got.

You can build a single building type, some but no meaningful math is performed in the background. It has an actual day/night cycle.

rotate the building with WASD and place it with Q (hit it fast, it might not reliably take the command). Zooming works via mousewheel, and right mouse-button + movement rotates the camera. The island is freshly generated, every time the game is started.


This was made for the City Sim Game Jam

Github: https://github.com/Glanzer/Tetrix

Videos:


More information

Published206 days ago
StatusPrototype
PlatformsWindows, Linux
AuthorMarkus Glanzer
GenreSimulation
Tagsblocks, City Builder, Procedural Generation
Average durationA few seconds
InputsKeyboard, Mouse
AccessibilityTextless
Player countSingleplayer

Install instructions

download, untar/unzip and launch the executable.

Download

Download
tetrix-160516-Linux64.tar.gz (27 MB)
Download
tetrix-160516-Win32.zip (31 MB)

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